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Alphastream's avatar

I thought of another question. I wonder how Ray feels the job of leading the D&D team has changed across the years? Are the goals different? The need to work with upper management? What it's like to work with the designers? Other departments?

Alphastream's avatar

And, while it was Kyle who had the lead when the OGL was being revised, it had been in motion before that time. What does Ray recall from those discussions and how does Ray see the way it played out? Thanks!

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